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- #TURBO OVERKILL SWITCH PC#
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- #TURBO OVERKILL SWITCH TV#
jxxspzd was provided a PC build of the game for the purposes of this preview.Turbo Overkill, the hyper-fast-paced cyberpunk FPS published by Apogee Entertainment with a delicious mix of retro style and modern graphics, reimagines the golden years of impeccably designed shooters on Steam Early Access for PC today.
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Turbo Overkill is set for release in 2022 on PC, Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One. Next: How Retro-Style FPS Graven Appeals To Old-School RPG Fans If that's not worth getting excited about, then not much is. By bringing in the movement options and weapon abilities from AAA shooters and combining them with the speed that made the '90s great, Turbo Overkill is actually pushing the genre into new territory, and it's doing it in style. Moreso than even modern juggernauts of the genre like New Blood Interactive's Dusk and 3D Realms' Ion Fury, Turbo Overkill feels like more than a nostalgic rush. It's true that retro FPS games generally have great starts, and Turbo Overkill certainly doesn't disappoint in that regard. That could be a problem in more complex stages later in the campaign, but the first few stages had enough guidance to build some confidence that it will actually work out just fine. Navigating these streets can be somewhat tricky, especially since Turbo Overkill does trade in the worn-out trope of colored keycards.
#TURBO OVERKILL SWITCH TV#
The basic melee enemies have TV screens for heads, a creepy aesthetic that also stretches out to infested parts of the game world. The cityscape is a colorful wonderland of floating billboards for made-up products and neon lights that guide the way.

Turbo Overkill also gains points for a distinctive visual style that combines the blocky polygons of Quake with a futuristic cyberpunk dystopia. Also, when combined with the wall-running and air dash, it adds another interesting layer to moving around each stage, and that feels like a vital component to what makes Turbo Overkill shine. Either way, it carves through hordes like butter.
#TURBO OVERKILL SWITCH FULL#
Or, is it more of a rocket dash? It can start from a full stop and it certainly goes faster than the already hasty running speed. The chainsaw leg isn't just a fine way to carve into enemies, but it also provides a killer edge to the player character's slide.

Related: Arkane's Redfall Could Rise Above Co-op Shooters Like Left 4 Dead However, it's more fun to delve into all the new toys Turbo Overkill tosses into the sandbox. Combat feels as fast and frantic as the recent DOOM games, and it's possible to take on this opposing force with just the standard FPS arsenal. Swarms of melee opponents run in from all angles constantly, backed up by powerful projectiles from beefier minions. Most enemies die to simple circle-strafing, but it's rare to face just a few at one time. In the first few levels, players get access to a pair of SMGs, a shotgun, and then a sawed-off option. Turbo Overkill starts off with a pretty simple formula.

While there's no subtlety to this sudden action, it perfectly lays out everything players need to know about this killer new retro-style FPS from developer Trigger Happy Interactive and the legendary Apogee Entertainment. Turbo Overkill begins with the protagonist smoking a cigar in first-person and then breaking through a sunroof and landing on someone with a chainsaw, which just so happens to be attached to his leg. From the wagon ride of Skyrim to Halo: Combat Evolved's blind jump to a mysterious ringworld, the best intros depict tone, storytelling, and atmosphere with grace and wit. A game's opening moments can reveal a lot.
